![]() The configuration of the curved pattern on the grid is controlled by the two numbered sliders. Here is a snapshot of the definition for pattern tessellation. Alter the other edge of the triangle with a different curve/crooked line (in the example above I’m actually using 2 curves with different colours so it’ll be easier to view) by translate/rotating the curve on the edge of the triangle.Glide/reflect that edge to the other side of the triangular shape.Alter one edge of the triangle by replacing it with a curved or crooked line.Start with a grid, in this case I chose a triangular grid with similar sides, an equilateral triangle.My method of creating the tessellated pattern could be broken down in the steps below. From there I wanted to explore the possibilities of different grids and the variety of outcomes that could emerge. I also found a grasshopper definition that’s playing around with the tessellation idea to create a seamless pattern on a hexagonal grid. ![]() In a sense tessellation looks a bit like a simple jigsaw puzzle. My experiment with tessellation started of by studying the mathematical concept of Escher’s work such as the one pictured on the left. Escher, a Dutch artist from the early 19th century, whose work brought together art and science in an aesthetically playful way resulting in the popularity of the concept of tessellation.Īccording to Escher, a tessellation is “a regular division of the plane.” Tessellation can also be defined as “a repetitive interlocking pattern of shapes that fills up a surface entirely without gaps or overlaps”. ![]() Coming from graphic design, I came to realize the significance of patterning in creating a harmonious form of visual communication, mostly as a result of balance and repetition. For this project, I have chosen Tessellation as subject matter that I want to explore parametrically through Grasshopper.
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